Hi guys,
i am having a serious problem, with my runner game, so a little about it, so the system i am using is keeping the player still and moving the ground, basically as you swipe up with the mouse/ touch screen your speed increases so the ground moves faster, as the ground reaches a value i move the ground section to the back of the queue.
so my problem is this, once i reach faster speeds the ground sections begin to pull away from each other
![alt text][1]
so i was wondering if anyone could help me solve this issue
[1]: /storage/temp/13405-screenshot.png
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